Luminous is a board game in which each player's goal is to be the first to reach the end of the path. However, the colors of the path have a direct influence on the players and their progress, and the opponents are not always friendly. Only through skillful action and reaction will a player succeed in reaching the finish line. But what if suddenly the playing field itself takes control over the further course of the game?
The game was created in collaboration with Aleksandra Iakusheva in the second semester at the University of the Arts in Zurich.