In ExIT, you play as a developer facing off against an eccentric AI of her own creation. Trapped inside a virtual representation of a real environment, the only way out is to mess with the computer simulation until it will break apart.
ExIT is a classic, storybased Point & Click adventure game made by the entire class in the first semester of our Game Design course at the University of the Arts in Zurich. It was the first major project in this course and and ultimately also intended to test the students' capabilities to work and coordinate in larger groups. While yet inexperienced with the craft of game design, the finished game has some rough edges, but was overall an incredible learning experience.